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B

background(int) - Method in class picking.Buffer
 
background(float) - Method in class picking.Buffer
 
background(float, float) - Method in class picking.Buffer
 
background(int, float) - Method in class picking.Buffer
 
background(float, float, float) - Method in class picking.Buffer
 
background(float, float, float, float) - Method in class picking.Buffer
 
background(PImage) - Method in class picking.Buffer
 
Buffer - Class in picking
 
Buffer() - Constructor for class picking.Buffer
 
buffer - Variable in class picking.Picker
Main picking buffer Direct access to the buffer is allowed so you can draw shapes that you wouldn't like to draw on the main screen (like bounding boxes).

D

displayable() - Method in class picking.Buffer
 
draw() - Method in class picking.Picker
 

F

fill(int) - Method in class picking.Buffer
 
fill(float) - Method in class picking.Buffer
 
fill(float, float) - Method in class picking.Buffer
 
fill(int, float) - Method in class picking.Buffer
 
fill(float, float, float) - Method in class picking.Buffer
 
fill(float, float, float, float) - Method in class picking.Buffer
 

G

get(int, int) - Method in class picking.Picker
Reads the ID of the object at point (x, y) -1 means there is no object at this point
getBuffer() - Method in class picking.Picker
Get the buffer
getId(int, int) - Method in class picking.Buffer
 

I

image(PImage, float, float) - Method in class picking.Buffer
 
image(PImage, float, float, float, float) - Method in class picking.Buffer
 
image(PImage, float, float, float, float, int, int, int, int) - Method in class picking.Buffer
 

L

lights() - Method in class picking.Buffer
 

P

Picker - Class in picking
 
Picker(PApplet) - Constructor for class picking.Picker
 
picking - package picking
 
popStyle() - Method in class picking.Buffer
 
pre() - Method in class picking.Picker
 
pushStyle() - Method in class picking.Buffer
 

R

resume() - Method in class picking.Picker
Resumes recording object(s)

S

setCurrentId(int) - Method in class picking.Buffer
 
shader(PShader) - Method in class picking.Buffer
 
shader(PShader, int) - Method in class picking.Buffer
 
smooth() - Method in class picking.Buffer
 
start(int) - Method in class picking.Picker
Begins recording object(s)
stop() - Method in class picking.Picker
Stops/pauses recording object(s)
stroke(int) - Method in class picking.Buffer
 
stroke(float) - Method in class picking.Buffer
 
stroke(float, float) - Method in class picking.Buffer
 
stroke(int, float) - Method in class picking.Buffer
 
stroke(float, float, float) - Method in class picking.Buffer
 
stroke(float, float, float, float) - Method in class picking.Buffer
 
style(PStyle) - Method in class picking.Buffer
 

T

texture(PImage) - Method in class picking.Buffer
 
textureMode(int) - Method in class picking.Buffer
 

V

VERSION - Static variable in class picking.Picker
 
version() - Static method in class picking.Picker
 
vertex(float, float, float, float, float) - Method in class picking.Buffer
 
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Processing Library Picking by Nicolas Clavaud. (c) 2013-2016